From textures on enemies’ skin and shiny surfaces to improved lighting, Metroid Prime Remastered simply manages to feel like a beautiful contemporary Switch title because of the graphical improvements. For example, both Samus and her many opponents are much more beautifully designed. This is well reflected in the improved character models that include much more detail than in the original. The original structure and locations remain largely the same but in the years between the GameCube and the Switch, Nintendo has obviously gradually learned to make games in 1080P. In many ways, the game is the prime example of how to make a remaster. Where the GameCube version of Metroid Prime already impressed was with its many details such as a fogged up visor when entering cold areas or dripping condensation when you were near lava this Remastered version manages to give the graphical picture another huge boost. In that respect, Metroid Prime is simply a continuation of the concepts first found in Metroid on the NES in 1986. You arrive at a location, see multiple areas that you can’t go to because you lack a certain upgrade, and will be able to explore those areas later in the game because you found a new weapon, suit or other enhancement further down the road. People who are somewhat familiar with the Metroid games know a bit about the structure of the series. Read: Forspoken Review - Beautiful, intriguing world The textbook That information is about Tallon IV, the planet where Samus ends up after a brief introduction. Where Metroid Prime does differ from most first-person shooters is the game pace that is a bit slower, the focus on exploring the environment and gathering background information. In the original, you didn’t have the choice to move and shoot at the same time, but thankfully Metroid Prime Remastered uses controls that are much like most contemporary shooting games. Still, developers like Retro Studios and Nintendo regularly manage to deliver wonderfully strong performing games. Anyone who regularly plays games on the Switch knows that the system is starting to feel a bit dated by now. In many ways, Metroid Prime Remastered combines the best of the previous versions with the technological improvements of the Switch. Several years after that, another bundle of the three games came out on the Wii called Metroid Prime Trilogy that managed to apply the Wii’s motion controls to the first two games. Metroid Prime 2: Echoes was released in 2004 and the trilogy concluded three years later on the Wii with Metroid Prime 3: Corruption. The original version of Metroid Prime managed to garner high marks upon release at the time because it was the first time the oppressive atmosphere and adventures of mercenary Samus could be played from the first-person perspective. The big question, of course, is whether this Remastered version is worth picking up for those who played the original in 2002 on the GameCube. The physical release is scheduled for March 3, 2023, but the game is already available online. During the recent Nintendo Direct, the wait was finally rewarded with a remaster of Metroid Prime. When Nintendo announced Metroid Prime 4 for the Switch several years ago, rumors also surfaced that a remake or remaster of the first three games might be coming to the Switch.
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